I’m nonetheless reeling from the shock launch of Xenoblade Chronicles X: Definitive Version – Nintendo Change 2 Version. Not solely as a result of it’s fairly probably the worst title for a re-release I’ve ever seen, but in addition on account of it actually popping out of nowhere with Nintendo posting the trailer and shadow dropping it on the eShop concurrently.
Having performed Xenoblade Chronicles X: Definitive Version for evaluation final yr, racking up greater than 100 hours of gameplay and ticking off nearly each exercise the sport needed to supply, the Change 2 improve admittedly doesn’t supply a lot for me. Like Tears of the Kingdom and Breath of the Wild, it’s a fundamental improve that enables the sport to hit a 4K decision (relying in your console’s settings and TV’s capabilities) at as much as 60fps.
That being mentioned, I downloaded the improve to my Change 2 nearly instantly, deeply curious to see how the mind-boggling scale of Xenoblade Chronicles X would deal with this efficiency touch-up. The outcomes possibly aren’t fairly as breathtaking because the aforementioned Zelda duology (the picture high quality definitely isn’t fairly as crisp), however the larger body fee makes a world of distinction in busier environments and through fight.
I’m positively glad Xenoblade Chronicles X: Definitive Version is now, properly, much more definitive on Change 2 for many who selected to attend for an improve earlier than diving in. Nevertheless, I’m now much more serious about what the long run holds for developer Monolith Smooth, particularly now that this model of the sport has supplied one thing of a benchmark for future video games and even different Xenoblade Chronicles trilogy ports.
Mira picture
In order talked about, the Change 2 improve for Xenoblade Chronicles X: Definitive Version permits for 60fps gameplay, and resolutions as much as 4K. And that’s it, so far as I’m conscious, and so far as Nintendo has divulged. There are seemingly no additional quests or any content material hidden away for returning gamers to search out.
However that’s okay. I already had a deeply rewarding open-world RPG expertise with the Change model final yr, and Change 2 homeowners who’re but to land on Mira are in for an actual deal with. Not solely does the sport maintain that 60fps goal, even in areas dense with foliage or whereas dealing with off towards towering endgame bosses, the body fee merely didn’t budge.
There are some components that sadly haven’t been touched up. Menus nonetheless show at 30fps, for instance, and I’ve seen some situations of dynamic decision in play – particularly when flying over large sweeping landscapes aboard your Skell. There’s nonetheless a noticeable quantity of pop-in, too, which was very straightforward to identify within the hub metropolis of New LA, and amidst the dense jungles of the Noctilum biome.
To be honest, that’s all stuff that was doubtless baked into the unique Wii U launch, to a level. A lot of those self same points, whereas barely improved, had been additionally current within the Change model of Definitive Version. So, there’s most likely solely a lot Monolith Smooth may obtain with out rebuilding wholecloth sections of the sport from the bottom up.
Let’s present ’em an version or three
The only neatest thing about this Change 2 improve, at the very least in my opinion, is what it hints at for the way forward for the Xenoblade collection or no matter large challenge Monolith Smooth is cooking up subsequent.
Whereas it’s true that the developer has had a knack for punching properly above its weight beneath Nintendo’s supervision (keep in mind, a sport as large as Xenoblade Chronicles may run on each the Wii and New Nintendo 3DS), it’s nonetheless been held again by the corporate’s comparatively restricted {hardware}.
This largely ceases to be the case on Change 2. The console’s specs are a powerful leap over the unique Change and as evidenced by the Change 2 Version of Xenoblade Chronicles X, Monolith Smooth doesn’t appear to be constrained by underpowered {hardware} or customized cellular chipsets anymore.
I’m excited for no matter Monolith Smooth has in retailer for its subsequent large challenge, however I definitely wouldn’t say no to Change 2 Editions of Xenoblade Chronicles 2 and Xenoblade Chronicles 3, particularly.
These video games have but to obtain the Definitive Version therapy, and I believe bundling them along with their expansions in an upscaled, performance-improved bundle can be a unbelievable solution to fill the void till the developer’s subsequent large reveal.
Xenoblade Chronicles 2, particularly, may use some work. This sport has my favourite battle system within the collection, however deeply irritating features like discipline abilities and the gacha-like technique of unlocking characters meant I by no means had the persistence for a full 100% completion fee.
Xenoblade Chronicles 3, in the meantime, improved drastically when it comes to story (I’m nonetheless astounded by how crushingly bleak its world is), exploration, and facet content material, however its battle system felt like a step again general. I wasn’t as eager on Ouroboros fusion or the Heroes system as a lot as I used to be with XC2’s elemental combos or ultra-satisfying chain assaults, for instance.
Consider it or not, subsequent yr will probably be Xenoblade Chronicles 3’s fifth anniversary, so the time feels proper for a model new entry within the collection. Whereas I definitely gained’t be upset if Monolith Smooth chooses to deal with its new challenge over Change 2 re-releases, I’ll nonetheless be there day one if it chooses to use the Definitive Version therapy throughout all remaining Xenoblade titles.

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