Thursday abruptly grew to become a giant information day for followers of Bellevue, Wash.-based online game developer Bungie, which introduced that it plans to stop improvement on its widespread on-line shooter Future 2.
Eight hours after Bungie’s announcement, Bloomberg’s Jason Schreier launched a bit that alleges Bungie plans “a major variety of layoffs” as soon as Future 2 is delivered to an in depth.
Bungie posted on its official weblog Thursday morning that it’ll launch its last content material replace for Future 2 on June 9, with plans by Bungie to “be certain that Future 2 stays playable” afterward.
Within the weblog put up, Bungie stated it had grow to be clear that the Future franchise wants to maneuver past Future 2, significantly after the 2024 growth The Last Form. It additional famous that Bungie plans to show in the direction of “a brand new starting.”
In accordance with Schreier’s piece, nevertheless, Bungie allegedly has no agency plans in place to maneuver on to its subsequent main undertaking, apart from shifting extra sources to assist its latest launch Marathon. Whereas Marathon acquired a hotter reception than anticipated upon its launch in March, Schreier’s piece states that Marathon nonetheless has not met gross sales expectations at Sony.
All this has occurred within the wake of latest cost-cutting measures by Bungie’s dad or mum firm Sony, corresponding to shutting down its subsidiary Bluepoint Video games in March. Consequently, there’s heavy hypothesis on-line that Bungie itself could also be susceptible to closure, or a minimum of vital reorganization.
Bungie, based in 1991, was initially often known as the creator of the Halo franchise, which it developed for Microsoft earlier than splitting off in 2007 to go impartial. The studio launched the unique Future in 2014.
Future 2, first launched in 2017, is a massively-multiplayer on-line shooter set within the twenty eighth century. Gamers tackle the function of Guardians, empowered fighters who search to defend what’s left of humanity from the hostile alien forces which have moved into Earth’s photo voltaic system. Additional, the Guardians make up one facet, and the aliens the opposite, of a cosmic proxy warfare between the forces of Mild and Darkness. (Notice: I’m dramatically simplifying the storyline of a decade-long sci-fi epic.)
At its peak, tens of millions of individuals performed Future 2 each day. The elevator pitch for Future as a sequence has historically been its distinctive mix of MMO mechanics with a team-based first-person shooter. Gamers may crew up or go solo to combat computer-controlled aliens or compete with each other, all seeking improved weapons and armor so they may tackle larger challenges.
It was one half Diablo, one half Halo, in a style mannequin that gaming followers typically discuss with as a “looter shooter.” Future didn’t invent the format, nevertheless it’s typically credited with popularizing it, alongside different high-profile video games like Borderlands.
When Future 2 was initially launched, it was revealed by Activision Blizzard. Bungie subsequently broke ties with Activision Blizzard in early 2019 and opted to publish Future 2 by itself below a free-to-play mannequin, which was an unprecedented transfer for a sport the scale of D2.
Off the again of Future 2’s subsequent success, Bungie remained impartial till 2022, when it was bought by Sony for $3.6 billion. This was the primary of a number of strikes made by Sony to regulate its inventive output from award-winning single-player video games (i.e. The Final of Us, God of Struggle) to constantly-updated “video games as a service,” a marketing strategy that additionally noticed the acquisition of Bellevue, Wash.-based Firewalk Studio and subsequent abrupt cancellation of its sport Harmony.
In 2024, Bungie launched The Last Form, the eighth full growth for Future 2 and the ending of the sequence’s general story arc. Nonetheless, The Last Form additionally appears to have inadvertently served as Future 2’s swan music.
Whereas Bungie tried to proceed D2’s story with additional expansions corresponding to 2025’s The Fringe of Destiny, impartial inhabitants trackers corresponding to SteamDB recommend that D2’s general participant numbers have dwindled since Last Form’s launch.
D2 continues to be comfortably one of many prime 20 on-line video games within the present market, a minimum of so far as could be decided from outdoors Bungie itself, however followers have complained since Last Form about glitches, an emphasis on repetitive “grinding,” and newly aggressive monetization insurance policies.

